This week I finally finished texturing my teleporter, I changed the texture that I had originally put onto it as I thought that it didn't fit with the theme of my models, I added a light aluminium texture to the spikes on my teleporter. I then textured my control screen, I put the same texture onto the main parts of the control base. I then took a picture of a control panel screen from Google and then put it over the UV map of my control panel and this gave a nice finishing effect.
After this I continued modelling my futuristic sniper rifle, I added a new nozzle to the front of my gun, I modelled this seperatly to make it easier for me to look around the model and get a better idea of what I was doing. I used a polygon pipe and bevelled it to make the nozzle look cooler. I also took some time to model the scope, I thought of a triangular scope as I have never seen this on any guns and so this could be the part of my model that gives it the futuristic feel.
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